Reg Isaac is a freelance animator who has worked on numerous projects for television and the web. He specialises mostly in 2D character animation and shared with us some of his experiences in the industry after he graduated a couple of years ago. His first job out of university was working on the Prodigy music video 'Nasty'; a rotoscope animation project with a 3 week deadline, directed by am ex-graduate at his university.
Reg discussed some of the roles he has taken on working at various animation studios since graduating. His second project was a 5 month contract working on Simons Cat, starting off as a character animator working in TV Paint but moving to effects animation (rain, lights etc...) when he couldn't draw the cat on model. He later moved on to animation cleanup on the same project and 5 months later redid his initial animation test to see how he had improved drawing on model due to working on cleanup.
He later went on to work on character animation for various television/web projects due to being recommended by networking contacts and people working on his previous projects, such as The Wrong End of The Stick (which we saw at MAF back in November) and The Charactershop. As well as character animation, Reg also took on some smaller projects working on character design for a stop motion animation project. He then got a job working animation cleanup for Lupus Films' 'Ethel and Ernest' after leaving examples of his life drawing around the studio for the director to see at the end of the day.
Working for Lupus Films' Reg says, tested his employability. Daily, he was required to produce around 12 frames, working out to around 5-6 seconds a week in TV Paint, which he describes as a good middle ground between Photoshop and Flash. Reg then settled in for a couple months at his job at Lupus, as he wanted the safety of a several-month long project after working freelance for a while. His main piece of advice for us moving into the industry was to know what level you're working at at any point in time; be confident but not overconfident and have some idea of what it is you do, why you're good at it and where you want to be. In regards to character animation, Reg emphasised the need for initial poses to have volume and be on model, as well as the importance of using video reference, especially for more complex movements and the need to go to festivals/networking events to mingle with professionals, not just other students.
After the talk I stopped by to ask him about cleanup; how one gets put in such a position and what skills are required to work in that position. Reg reiterated the importance life drawing plays in this and how important it is to have an inherent knowledge of anatomy and art direction. I showed him some of of my life drawings which he encouraged me to stick to.
5 minute pose, Pencil
1-2 minute poses, Charcoal
For the first hour of the session, the model usually starts off with a series of short 1-2 minute poses, before moving to 10-15 minute poses; shorter poses allowing for more diversity and exaggerated posturing and serving as a warm up to the 20-45 minute poses in the second hour.
10 minute pose, Charcoal
The lighting in the room makes for strong, prominent shadows which can be used to emphasise form and volume in your drawings.
20 minute pose, Pencil
20 minute pose, Pencil
10 minute pose, Oil Pastels
10 minute pose, Oil Pastels
10 minute pose, Pencil
20 minute pose, Pro-Marker
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